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anotherangrydev | 10 years ago

The runtime is pretty awesome as well. I remember the work of people like Joa Ebert exploiting the platform and the language to the max, really cool stuff. The world is barely coming closer to what Flash was capable to do... 8 years ago.

IMO Apple killed Flash not because of the "battery, security, etc..." "issues", but because they didn't want their devices to depend so heavily on another company. It was business, and strangely, Adobe didn't even put on a fight. And they just spread FUD and all the developers that didn't know better went with it, but I agree with you, shitty flash developers will now just be shitty HTML developers and everything will be the same in another 5-6 years or so.

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francisl|10 years ago

There is probably business strategy in that, but I remember flash on my mac to be terrible (100% cpu, draining battery like crazy). While the same version on windows was running perfectly.

Marazan|10 years ago

Apple wouldn't give access for some hardware apis to Adobeso stuff that was being done on the graphics hardware in windows had to be done 100% software on Mac. Then Jobs complained that Flash was slow.