This was always one of my favourite puzzle games growing up. I had a plastic copy of it that I would spend hours rearranging.
For those who aren't familiar with this puzzle, the goal is to take the 12 pieces and make a 10x6 rectangle. The 12 pieces are known as Pentominos, and each one is a unique arrangement of 5 squares connected on the edges. There are more than 2000 different ways to arrange the pieces into a 10x60 rectangle.
Same here. I kept notebook full of solutions I have found. My favourite trick was to use sets of 2 pieces placed next to each other that could be flipped without need to rearange other pieces. This way I could get 2 slightly different solutions in one shot.
Currently the game is too complex, so it's not satisfying for an average user
It might be a good idea to turn it into a game where it starts easy, gets harder, and you can share the level you achieved and brag about it (like 1 2 3 4 5 6 7, the level could be stored in localStorage so a user can continue fresh from that same level later on, with a different random pieceset)
Edit: Just checked the code, impressive :) - I assumed the game and pieces were randomly generated
In safari I am able to rotate a pice by clicking, but I can only do it once for each piece. I am not sure if it is even still possible to complete it this way.
[+] [-] Marcus316|10 years ago|reply
For those who aren't familiar with this puzzle, the goal is to take the 12 pieces and make a 10x6 rectangle. The 12 pieces are known as Pentominos, and each one is a unique arrangement of 5 squares connected on the edges. There are more than 2000 different ways to arrange the pieces into a 10x60 rectangle.
It's a lot of fun!
[+] [-] ideaoverload|10 years ago|reply
[+] [-] kelukelugames|10 years ago|reply
[+] [-] zem|10 years ago|reply
[+] [-] kelukelugames|10 years ago|reply
[+] [-] efeamadasun|10 years ago|reply
[+] [-] pistoriusp|10 years ago|reply
[+] [-] petepete|10 years ago|reply
[+] [-] kelukelugames|10 years ago|reply
Thanks for the suggestion. I should add a screenshot function or something.
There are thousands of solutions so I couldn't figure out a good way to detect if the user was finished. Much to learn I have. :)
[+] [-] nkrisc|10 years ago|reply
[+] [-] soral|10 years ago|reply
It might be a good idea to turn it into a game where it starts easy, gets harder, and you can share the level you achieved and brag about it (like 1 2 3 4 5 6 7, the level could be stored in localStorage so a user can continue fresh from that same level later on, with a different random pieceset)
Edit: Just checked the code, impressive :) - I assumed the game and pieces were randomly generated
[+] [-] chrisBob|10 years ago|reply
[+] [-] kelukelugames|10 years ago|reply
It took me a while to get it working on Android and desktop. I need to get better at making things cross platform.
[+] [-] markbnj|10 years ago|reply
[+] [-] scottcanoni|10 years ago|reply
[+] [-] mistagiggles|10 years ago|reply
[+] [-] kelukelugames|10 years ago|reply
[+] [-] kelukelugames|10 years ago|reply
[+] [-] zem|10 years ago|reply