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TimothyFitz | 10 years ago

Chat at "indie scale" is fairly easy. 10-20k concurrent users fit into one or two machines with off the shelf software (ejabberd) with minimal expertise. 1k-2k concurrent users could easily be done in almost any stack.

If you're doing more than 20k concurrent users, odds are you can afford to hire someone to scale up or build out a team to do it, or find a 3rd party service and pay them to host your chat.

discuss

order

Thaxll|10 years ago

Indie don't have 20k CCU.

Openfire is a known server for XMPP:

http://www.igniterealtime.org/projects/openfire/

scott_karana|10 years ago

> Openfire is a known server for XMPP

Yes it is, and so is ejabberd, in GP's comment. (And the most popular iirc)

They were talking about indie game studies, not indie chat protocols.