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mischanix | 10 years ago
Also, for the sake of avoiding complexity, I made a point from the start to never use the STL, and compilation times have stayed nearly instant because of that. Code size is also really tiny when there aren't a million template types floating around.
This comes with the caveat that I'm more comfortable developing without the STL; for other developers or other projects, abandoning the STL may be a tradeoff not worth taking.
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