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After a ten-year hiatus, NetHack 3.6

451 points| Alex3917 | 10 years ago |nethack.org | reply

128 comments

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[+] pmoriarty|10 years ago|reply
Fans of nethack and other roguelikes should try Dungeon Crawl Stone Soup (DCSS).[1]

You can play or watch games in progress by:

  ssh [email protected]
Use the password "joshua".

It's also available as a standalone program you can run on your own machine.

DCSS has some made some great innovations, such as fantastic use of color and auto-explore, tons of really unique gods and races, it's scriptable(!) in Lua, the list goes on and on...

[1] - http://crawl.develz.org/

[+] grimgrin|10 years ago|reply
To extend that: their work on the webtiles implementation is wonderful. I bounce between webtiles and console.

Here's a screenshot of me at the moment: http://i.imgur.com/mZXTnh1.png

There are a bunch of available servers:

* Sydney, Australia: http://crawl.project357.org

* Arizona, USA: http://crawl.akrasiac.org

* Georgia, USA: http://crawl.berotato.org

* Georgia, USA: http://crawl.s-z.org

* Paris, France: http://crawl.xtahua.com

* Falkenstein, Germany: http://crawl.lantea.net

* Seoul, Korea: http://webzook.net

* Tokyo, Japan: http://lazy-life.ddo.jp

And of course you can watch others playing on webtiles, too.

[+] bhickey|10 years ago|reply
You should also try out Brogue! (https://sites.google.com/site/broguegame/)

Brogue is shorter and tighter than DCSS. If I had my way, we'd cut down crawl to 27 levels. In Brogue the maps are smaller, the food clock is more punishing, enemies tend to be more distinct from one another. I've joked that every time we need new content for crawl, we just steal it from Brogue.

Edit: Please use this key when connecting to crawl servers -- http://crawl.akrasiac.org/cao_key

Some server admins have disabled password login.

[+] 0942v8653|10 years ago|reply
Careful when SSHing into an untrusted host. They can find your public key(s) that way and maybe identify who you are on GitHub.
[+] gavanwoolery|10 years ago|reply
To extend on that, from what I have heard, fans of DCSS should check out Desktop Dungeons (I liked the original, which is free, but the new version is also worth checking out).
[+] samstave|10 years ago|reply
I'd watch a twitch plays nethack
[+] sohkamyung|10 years ago|reply
I like this change, adding Terry Pratchett quotes:

"At the time of his passing this year, the DevTeam decided that it would be a fitting tribute to take a number of our favourite quotes from the various Discworld novels and incorporate them into the game. Being the way we are, we did a little more than that. There are now a huge number of quotes from many of the Discworld novels in the tribute file, but this doesn't mean that we wouldn't accept new submissions from other Pratchett fans."

[+] roghummal|10 years ago|reply
And for anyone unfamiliar with NetHack and its classes,

"As some may know, Terry Pratchett was a fan of NetHack, dating back to the time that we introduced the Tourist class which was openly based on the Discworld novels he penned."

[+] riffraff|10 years ago|reply
the Luggage has been one of the things visible when allucinating for many years, and it was one of the things that made me realize how many nerd references are embedded in nethack, which is still one of the reason it's so enjoyable.
[+] itburnswheniit|10 years ago|reply
Play once for fun, the next 1000+ times for revenge.
[+] andrewstuart|10 years ago|reply

    while True:
        Damn! Dead again.  
        OK well I'll stop now, get up, go do something else.  
        five minutes passes ..... 
        OK one more time
[+] bcg1|10 years ago|reply
And that was only yesterday...
[+] reidrac|10 years ago|reply
I'm happy NH is still being developed with new releases, but for me... the rogue-like event of 2015 is ADOM hitting steam:

http://store.steampowered.com/app/333300/

I know this post is about NH, but some might find this interesting anyway.

[+] vanderZwan|10 years ago|reply
That's great news on the front of "classic" rogue-likes. On the flipside, I'm really enjoying how Cogmind is evolving the interface and pushing ASCII graphics:

http://www.gridsagegames.com/cogmind/

It's a great year for Rogue-likes in general, it seems!

[+] mihaifm|10 years ago|reply
Never tried ADOM. How does it compare to nethack?
[+] roghummal|10 years ago|reply
You can play* or watch games in progress by:

$ ssh [email protected]

It's also available as a standalone program you can run on your own machine.[1]

You can follow milestones, defeats, and victories at #nethack@freenode. See NAO[2] for more information!

* NAO currently runs NetHack 3.4.3.

[1] - http://www.nethack.org

[2] - https://alt.org/nethack/

[+] bhaak|10 years ago|reply
Also the server admin for NAO is Pasi Kallinen which got added to the DevTeam earlier this year.

From what he told me, he worked hard this year to add lots of what is considered "standard" among the modern NetHack forks. He didn't succeed completely but it's an uphill battle if some of your code changes are code reviewed with comments like "but this won't compile on a pre ANSI C compiler".

I hope he and the other new members will be able to jump start again the development of NetHack.

[+] jballanc|10 years ago|reply
Should say that NAO currently runs a heavily patched version of 3.4.3. Specifically, the menucolors and pickup_thrown patches that are mentioned as being part of 3.6 are already in 3.4.3_NAO.
[+] andrewstuart|10 years ago|reply
I nearly got fired cause I played so much nethack at work in the early 1990's.
[+] eru|10 years ago|reply
Did you ascend?
[+] copperx|10 years ago|reply
Hi. I'd love to try NetHack but the game seems incredibly complex. Is this true? does it have a huge learning curve?
[+] seren|10 years ago|reply
If you want to play without external help like a guide or a spoiler, it is almost impossible to get anywhere because the game only gives you little hint of what is happening at a given time.

Using "spoiler file" or wiki, will give you a rough overview of the creature's strength and ability, weapon effectiveness, etc. This is helpful but is not enough to win.

To win you must understand deeply (grok) all the different mechanisms of the game (hunger, prayer, sacrifice, alchemy, intrisics, etc) and then have a strategy.

This guide allowed me to ascend : https://alt.org/nethack/mirror/homepage.mac.com/mhjohnson/ma...

This is counter intuitive but the early game is much harder, once you have found the right items, identified important scrolls and potions (about finishing gnome mine & sokoban) the game becomes much easier. And if you are well prepared everything beyond the Valley of Death is kinda boring and "easy". For a first ascension, it is probably wiser to chose an easy class (valkyrie, barbarian, knight, wizard).

Key strategy for the early game are : using your pet to identify cursed items, to not level up too quickly because the generated monster will become too tough, when in a desperate spot engraving "Elbereth" with your fingers might save you a few times[0], praying at the right time, etc

A full game with a successful ascension is about 20-30 hours. However you probably need 50-100 hours of failed attempt to learn the rope first. And it can be frustrating at times because even if you know the game better, it will take some times to make a breakthrough and survive the early levels.

Lastly if you really want to learn fast, play on a public server, and when you are in a very tough spot, you can (at least you could) ask people on #Nethack on Freenode for advice.

In the end, the game is very satisfying, because even if there is a big element of luck, once you know the game well, this is your skill as a player that will determine if you live or die, and this is really rewarding.

[+] cstuder|10 years ago|reply
I played it extensively like a decade ago. Never ascended though, it's just too difficult.

My experience after discovering the game was one of being overwhelmed. Every single keyboard button has multiple functions, there's so much stuff happening and you're just stumbling around in a world whose rules you don't understand. (Like real life.)

After some time, I've dived into the spoilers file and gave it an extensive read. I realized that it would have taken years of playing figuring all this game mechanics out. And that even when spoiled, the game remains a lot of fun. (Again, like real life.)

What remains are fond memories and the realization that I'll probably never finish it in my lifetime. And I'm ok with that.

So yes, it's complex and complicated, but rewarding.

[+] eropple|10 years ago|reply
NetHack is complicated, but not complex. It has a lot of individual moving parts, but they generally act as you expect them to once you get the overall notion of the game.

There are also spoilers all over the place on the internet, namely on the Nethack wiki, that'll answer any question (literally, any question) about the game that you have.

[+] exDM69|10 years ago|reply
The idea of permadeath games such as Nethack is that you play a game and die, lose everything you had with you and start all over again from scratch, time and time again.

But every time you play and die, you'll learn something. The learning curve is the game.

[+] cstoner|10 years ago|reply
Yes, and yes.

It's probably a bit easier to learn than Dwarf Fortress, but not by much.

It is an absolutely rewarding game once you make it past the first entry point, though.

[+] Scarblac|10 years ago|reply
Yes, but it's a lot of fun.

Personally I found it to become a lot more fun once I started using spoilers, as there were so many things I would never have found out. The only slight negative is that I have since become obsessive about trying to identify things by all available methods, that costs time and is a bit boring. But that's my own choice.

And I'm a completely hack and slash player -- I've ascended 15 Valkyries I think (and some Barbarians), but I'm utterly useless as a weaker class that needs to be played with caution. I did manage a few wizards that got lucky early on, they become all-powerful later.

[+] jl6|10 years ago|reply
Is there a source of md5sums for the release tarballs that is independent of Sourceforge?
[+] losvedir|10 years ago|reply
Are there any good versions of NetHack (or similar) for Android? I've never played and it sounds like I'm missing out, but the only time I really feel like I could put in some hours would be on the bus or train or something.
[+] jerf|10 years ago|reply
The old school roguelikes that were built when they could count on a keyboard all have heavy keyboard dependencies. Nethack and Angband both have command sets that extend beyond the case-sensitive letters. (Protip: When forgetting what letter a given command is, do not just start hitting keys looking for it!) Of course you tend to use a subset in play, but even that subset can be quite large.

If you want to play a roguelike on a portable, you'll need to play something built for portable. I have no specific recommendations... unfortunately, I can't help but compare things to Angband (my drug of choice) and everything ends up too simple by comparison. That's just my problem, though. Android certainly has a lot of roguelike things on it, the Web is full of reviews and recommendations: https://www.google.com/search?q=best+android+roguelike

[+] dzdt|10 years ago|reply
WazHack. It is not nethack, but is a very well-done derivative of it.
[+] davexunit|10 years ago|reply
Try out Pixel Dungeon. It's great.
[+] bencollier49|10 years ago|reply
Have to say the Android versions all seem pretty unplayable.

Take a subnotebook on the train!

[+] FD3SA|10 years ago|reply
Lineage the Bloodpledge, a hugely successful korean MMO was heavily based on NetHack [1]. It is still one of the most widely played games in the world (mainly in South Korea).

The article below does an excellent overview of its history and inspiration from NetHack.

1. http://www.engadget.com/2011/06/07/the-game-archaeologist-tr...

[+] paraiuspau|10 years ago|reply
Oh man, i felt it in my water, i checked the site every day for 2 or more weeks, didn't this morning, came on to hn, and lo-and-behold...
[+] Turbo_hedgehog|10 years ago|reply
Curious that they are still on sourceforge.
[+] roghummal|10 years ago|reply
menucolors! pickup thrown! sortloot! use_darkgray! And many more!

Merry Christmas everyone! Awesome :)

--rog hum mal

[+] SwellJoe|10 years ago|reply
Well, I sure hope they didn't rush things. Great games take time.
[+] josephcooney|10 years ago|reply
I got terrible wrist pain as a 10-year-old playing nethack on an Amstrad 1640 8086.

But totally worth it.

Ascii art never looked so 'cosmic'

[+] Andaith|10 years ago|reply
Anyone have any experience playing NetHack on a Nintendo DS? What's the experience like?