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ComNik | 10 years ago
BlitzBasic and BlitzMax are about the same language. What BlitzMax provided over BlitzBasic was a direct integration with DirectX and OpenGL, which allowed you to make 2D games with hardware supported rendering.
Your average BlitzBasic "Hello World" would usually take up 50% of the CPU.
dragonbonheur|10 years ago
On the Amiga?
ComNik|10 years ago