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aaronjb | 10 years ago

Hey everyone, dev here. Just got wind of this thread on twitter. Happy to answer any questions. If you're interested you can find out more here:

https://itch.io/t/9883/mymmo-design-your-own-mmo-city-builde...

https://twitter.com/aaronjbaptiste

https://www.twitch.tv/the_alchomist/profile/highlights

https://www.reddit.com/r/mymmo

discuss

order

kawsper|10 years ago

Have you considered to crowd-fund the development?

It looks really promising, and it feels like one of those ideas that could become popular.

(I like how you placed Notch's Minecraft character in the doorframe of the image as part of the 'If you're names not on the list you're not coming in'-update :))

aaronjb|10 years ago

I think it's an option, but i'd like to get it playable (and fun!) first.

Roleplaying and creativity is pretty high on my list. For example I'm working on a Quest Design system where you can hook together anything in the world to create a quest.

A simple example:

You create a Wizard NPC with an input of (4) (Boars tusks) (which you link to the Boar's monster area). Once completed it unlocks the (Gate) next to him, allowing the player to access the tower full of loot. The inputs and outputs would be completely flexible and could lead to some pretty funny situations. Careful balancing would be needed so players aren't walking halfway across the map just for a shoddy Wooden sword reward.

nefitty|10 years ago

I would be very happy to mark this project as my first foray into the crowd funding world. I have some experience running campaigns, but have yet to contribute to one. This game looks like what I dreamt of creating back in the heydays of Game Maker 4.

anonbanker|10 years ago

I showed this game to my partners, all Tycoon fans. They were salivating over this. Even in early stages, this is something we all want to play really bad.

It isn't every day you get on HN. Hurry up and release something. Provide the usual warnings (this is beta, this sucks right now, things break, etc), but release something. One of the reasons Minecraft was successful was the "release early, release often" philosophy they took. You'll get users, and user input, quickly, should you follow the same path.

aaronjb|10 years ago

I feel ya bro. The pre-alpha build will be released early, just need something complete enough to get meaningful feedback on.

Jemmeh|10 years ago

On the other hand I've seen things get released -too- early, everyone decides, "Boy this sucks." and they never come back.

Sometimes things really aren't done enough yet.

xzi|10 years ago

No questions. Just wanted to say I'm glad you made this. A few years ago, I was playing Roller Coaster Tycoon and World of Warcraft a little too often. Had the idea to merge the two, since WoW is basically an amusement park. I mapped the project out but never put anything together.

Anyways, I'm thrilled you made it happen.

stcredzero|10 years ago

WoW is basically an amusement park

It's part amusement park and part resort casino. A lot of what they do is put up pretty visuals while they massage your brain with variable schedule of reward.

samstave|10 years ago

Share your thought-maps for that merger? I cant picture "wow is basically an amusement park" in my head...

Thanks

mrcwinn|10 years ago

Really cool. What kinds of things are you using to make something like this? A particular game engine, language, etc?

aaronjb|10 years ago

Unity + a couple of Asset store plugins - SSAO, ColorfulFX.

It's written in C#.

The engine handles all the voxels internally, but some of the models like the characters and Jellos are created in Blender and Magicavoxel.

Photoshop for textures.

Visual Studio Code for the IDE.

mentos|10 years ago

I was a huge fan of Ultima Online as a kid and the emulation communities are what got me into programming. This has a lot of ideas I always wanted to implement, awesome stuff!

I'm actually working on a multiplayer map builder in a ww2 fps: https://www.youtube.com/watch?v=3XdLbRzsCDg (I hope this is ok to share I don't think they are in competing markets)

Curious to get your guys response to it!

Great work and good luck!

neeel|10 years ago

I think this is a really good idea. Best of luck with it.

aaronjb|10 years ago

Thanks buddy!

3327|10 years ago

are considering open source? I know 3 talented game devs looking for a project open or closed. this is right down their alley.