(no title)
nrmn
|
10 years ago
Not OP but I believe the low score is due to not enough training time and incorrect parameters such as frameskip. Space Invaders was mentioned as one of the few games they needed to lower the frameskip (from 4 to 3 or 2?) on because of the flashing lasers. I'm assuming OP left the parameters as is from the implementation by Nathan Sprague, which has frameskip at 4, and trained for a few epochs.
alexlikeits1999|10 years ago
EDIT: talking about Sprague's implementation btw, not necessarily OPs.
mjaskowski|10 years ago
https://storage.googleapis.com/deepmind-data/assets/papers/D...