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EvanPlaice | 10 years ago
It quickly became clear to me that they intended and succeesed at effectively creating a profit-making skinner box for humans.
Who knew the HS psychology class where we trained a rat to pull a bar for sugar water would later act as an innoculation for lousy games that manipulate their users via classical conditioning methods.
It's sad really because the Blizzard classics (IE Diablo 1/2, Starcraft, Warcraft 1/2) represent the pinnacle of visual storytelling in games.
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