top | item 11415468

(no title)

LCDninja | 10 years ago

Many VR developers were alarmed by the Facebook purchase of Oculus for this very reason. Although, I can see from Facebooks perspective how tempting an always-on desktop service would be. It's just unfortunate that VR is now being tied to the privacy issues of social networking.

I wonder if the "privacy advocate" demographic is large enough to impact VR adoption in a significant way? Does a large amount of software innovation come from this demographic? Will the Facebook angle affect business adoption of VR applications?

As a side note - I'm seeing an increasingly large amount of negative news regarding the Oculus release over the last few days from Google alerts. It seems like the latest round of VR tech has been quite polarising in terms of public opinion.

discuss

order

No comments yet.