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ogreveins | 9 years ago
1. Make it work.
2. Make it not break.
3. Make it fast.
That's it really. Until the performance of something is blocking what you need to do somewhere else leave it the hell alone.
ogreveins | 9 years ago
1. Make it work.
2. Make it not break.
3. Make it fast.
That's it really. Until the performance of something is blocking what you need to do somewhere else leave it the hell alone.
rednab|9 years ago
1. Make it work.
2. Make it right.
3. Make it fast.
ogreveins|9 years ago
gohrt|9 years ago
nickpsecurity|9 years ago
http://research.microsoft.com/en-us/um/people/blampson/33-hi...
Unfortunately, his current employer chose a different order: 3, 1, 2. Sometimes they drop 1, 2, or 3 separately or in groups at random. Gotten much better at 2 and 3, though.
koolba|9 years ago
6stringmerc|9 years ago
b3550943|9 years ago
[deleted]
firebones|9 years ago
[1] http://c2.com/cgi/wiki?DesignForPerformance
danieltillett|9 years ago
2. Ship it before your competitor does.
reefoctopus|9 years ago
ianstormtaylor|9 years ago
1. Make it work.
2. Make it not break.
3. Make it manageable.
4. Make it fast.
Otherwise I find that trying to make something fast before making it manageable usually ends up in crazy hacks that are hard to undo later.
billylindeman|9 years ago
1) Make it work
2) Make it work better
3) Make it work cheap
blakeyrat|9 years ago
The world doesn't need more crummy unusable software.
siliconc0w|9 years ago
eterm|9 years ago
1. Make it
2. Make it work
3. Make it fast