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bishop_mandible | 9 years ago

Wow, makes me want to develop a AAA game in Go.

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Narishma|9 years ago

What makes a game AAA is the resources (human and financial) that were used making and marketing it, not the language used to write it.

pjmlp|9 years ago

And the culture.

AAA game developers only moved from Assembly to C, Pascal when forced to do it.

A few years after they moved from C to C++ when the SDKs started to be C++ only.

Similarly they will only move from C++ when forced to do so, and they only major complaint is related to build times.

I bet most are willing to wait until C++20 for modules than switching to another language, even if some studios manage to have some hits developed in safer languages.

chillydawg|9 years ago

I get why you're saying this, but go-to-c bindings are not fun and that's how you'd have to talk to the hardware.

pjmlp|9 years ago

Only for the one implementing it.

Also on some platforms it could even be Go-to-hardware.