AAA game developers only moved from Assembly to C, Pascal when forced to do it.
A few years after they moved from C to C++ when the SDKs started to be C++ only.
Similarly they will only move from C++ when forced to do so, and they only major complaint is related to build times.
I bet most are willing to wait until C++20 for modules than switching to another language, even if some studios manage to have some hits developed in safer languages.
Narishma|9 years ago
pjmlp|9 years ago
AAA game developers only moved from Assembly to C, Pascal when forced to do it.
A few years after they moved from C to C++ when the SDKs started to be C++ only.
Similarly they will only move from C++ when forced to do so, and they only major complaint is related to build times.
I bet most are willing to wait until C++20 for modules than switching to another language, even if some studios manage to have some hits developed in safer languages.
chillydawg|9 years ago
pjmlp|9 years ago
Also on some platforms it could even be Go-to-hardware.