What is troubling about AR/MR which I feel a lot of people overlook is the limited FOV. From the demo videos shown by Magic Leap (and Hololens) on YouTube it feels as if the entire FOV is available, which is barely the case - the Hololens has an FOV of 120x120 and Magic Leap is said to have a lower angle than that.
Verge covered Hololens and they mention [1] the FOV as a limitation.1: https://youtu.be/4p0BDw4VHNo?t=3m
jobigoud|9 years ago
Unfortunately Hololens FOV is more like 30×20°. Other AR players are mostly in the same ballpark at the moment. The good thing is that this gives very high pixel density. The other thing is that you don't see the edges unless the 3D render is cut off, so it may not feel as tunnelled as in VR.
frik|9 years ago