top | item 13301849 (no title) daredevildave | 9 years ago It's worth checking out PlayCanvas for the asset pipeline. Texture compression is supported directly in the editor. https://blog.playcanvas.com/webgl-texture-compression-made-e... discuss order hn newest jeremiep|9 years ago That's good to know!We went with ImageMagick and PVRTexToolCLI driven from a node.js script. I'd go with GraphicsMagick now that I know about it; IM doesn't yield good DXT compression quality.
jeremiep|9 years ago That's good to know!We went with ImageMagick and PVRTexToolCLI driven from a node.js script. I'd go with GraphicsMagick now that I know about it; IM doesn't yield good DXT compression quality.
jeremiep|9 years ago
We went with ImageMagick and PVRTexToolCLI driven from a node.js script. I'd go with GraphicsMagick now that I know about it; IM doesn't yield good DXT compression quality.