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strags | 9 years ago

I know of at least a couple of ex-dogs who lurk around here. The article's pretty much correct, if memory serves.

I started at ND in 2004, around the tail-end of Jak 3. After Andy had left, I picked up the Goal compiler, and hacked it around to generate code for the PSP. After about a week or two, we had the kernel booting, and hot-patching working. We built a whole engine that looked amazing, but unfortunately the project was shelved. Still, it was some of the most fun I've had in my career.

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aleden|9 years ago

Why was it shelved?

dagmx|9 years ago

Afaik they rewrote their engine for better threaded workflows for the ps3

strags|9 years ago

We had to shift focus to the PS3 project, which needed everyone's full attention.