As someone who had the opportunity to shoot a few of these last year [0], I wholeheartedly agree. There's so much left wanting out of the experience beyond the gimmick of the wraparound video. And, I'm not sure that films/docs translate 1:1 into VR. As you mentioned, interactive content (and thus new technology enabling this content) seems like a much better bet. You're already starting to see it with frameworks like ForgeJS from GoPro. I'd love to see the ability to export this type of content from the various engines (like Unity) into YouTube/Facebook. The only reason I still feel it's still more than a valid venue for content is the reach and access they've enabled for regular, mobile users as opposed to Oculus/Vive/etc.[0] http://robertobrambila.com/projects/gatesnotes-360vr
No comments yet.