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madlee | 9 years ago

Hi, I wrote the majority of that part of the project (canvas stuff) & that section of the article – the simple answer is that I have a lot of experience working with the canvas API directly, but little to no experience using any of the popular JS game engines out there (I played around with Phaser years ago, but not very much). I don't think it would've saved me any time to be honest.

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subkamran|9 years ago

That's totally fair, I get the sentiment. Great job nonetheless!