Virtual console sales. Nintendo doesn't want you to play those titles on a tiny touch screen. I agree with them there; screen + tactile buttons are a much superior way to play.
The heart of it all is in the virtual console emulator though. If you want to play Super Mario World, Metroid, Earthbound, and other classic titles, they want you to go through their store on their systems where they have total control. The DS family and Switch are both portable systems, so to them, there isn't much incentive to make sure Android/iOS emulation are bug free.
There is also that stigma attached to paying for mobile games. I mean, Super Mario Run did really well, and it is a polished runner that (in my opinion) is worth the full price tag. But the prevailing logic is still that paid games are for consoles/Steam and free games are mobile fodder.
Nintendo likes to keep it's IP on it's own hardware, but Square Enix (for one) has released several of it's most famous RPGs on Android (most of the Final Fantasies, Chrono Trigger, etc.).
Updates do have to be made to support a touch interface, which is why I think you're request is not a trivial undertaking for most companies. RPGs work, but I can't imagine playing a game like Contra on a touch screen.
Because Super Mario Bros would be an absolutely terrible experience on a touchscreen. The game is hard enough on the original console with a zero-latency CRT. Put it through an emulator and a bunch of layers of abstraction to a comparatively glacial LCD, then try to control it with non-tactile onscreen buttons? No, thank you.
Thanks. I've managed to get the sound working somewhat locally. Since this is based on JSNES (https://github.com/bfirsh/jsnes/), I'm gonna submit a pull request to that repo and push the latest commit to my repo.
Typically a cease and desist letter (to both the actual author, the host, and the registrar) is enough to remove things like this. They will sue (and easily win) if the C+D is ignored though.
Given the list of mirrors, it appears the author knows what they're doing is illegal.
You don't have to agree with copyright law (and by all means, please try to change it!), but please don't take other people's work and build products out of it without their permission.
What if widespread non-compliance with corrupt, unfair, or antiquated laws is one of the natural means by which people apply pressure to "try to change" them?
If I bought the game in 1989 I can still legally play it in digital form, yes? I'm not sure why copyright now means a company can charge me 100 times for the same product in different forms. It didn't used to and I'm not sure how this changed mindset in any way helps creators or society.
[+] [-] knux|9 years ago|reply
[+] [-] gge|9 years ago|reply
[+] [-] JauntTrooper|9 years ago|reply
They're so much more fun than all these compulsive microtransaction games.
[+] [-] noxToken|9 years ago|reply
The heart of it all is in the virtual console emulator though. If you want to play Super Mario World, Metroid, Earthbound, and other classic titles, they want you to go through their store on their systems where they have total control. The DS family and Switch are both portable systems, so to them, there isn't much incentive to make sure Android/iOS emulation are bug free.
There is also that stigma attached to paying for mobile games. I mean, Super Mario Run did really well, and it is a polished runner that (in my opinion) is worth the full price tag. But the prevailing logic is still that paid games are for consoles/Steam and free games are mobile fodder.
[+] [-] magpi3|9 years ago|reply
Updates do have to be made to support a touch interface, which is why I think you're request is not a trivial undertaking for most companies. RPGs work, but I can't imagine playing a game like Contra on a touch screen.
[+] [-] vlunkr|9 years ago|reply
[+] [-] chongli|9 years ago|reply
[+] [-] TazeTSchnitzel|9 years ago|reply
Same answer really. They make games consoles.
[+] [-] unknown|9 years ago|reply
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[+] [-] gge|9 years ago|reply
[+] [-] kreetx|9 years ago|reply
EDIT: I remember playing a copycat of konami's contra at childhood, and had wondered what the name of that game was. Now I know the original, thanks!
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[+] [-] 1011_1101|9 years ago|reply
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[+] [-] optikals|9 years ago|reply
[+] [-] gge|9 years ago|reply
[+] [-] aplose|9 years ago|reply
You don't have to agree with copyright law (and by all means, please try to change it!), but please don't take other people's work and build products out of it without their permission.
[+] [-] nugget|9 years ago|reply
[+] [-] lubujackson|9 years ago|reply
[+] [-] JCFalkenberg|9 years ago|reply
Do you apply this reasoning to all laws (eg sodomy laws before they were struck down), or just some subset of them?
[+] [-] gge|9 years ago|reply
The ROMs were downloaded from emuparadise.me
[+] [-] Kenji|9 years ago|reply
[+] [-] oculusthrift|9 years ago|reply