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acadien | 8 years ago

Are any of those languages even remotely similar after 25 years? For example, C++11 is practically a different language from C++<98.

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digitalzombie|8 years ago

One counter argument is that you're still building on the same foundation.

Likewise C++ isn't going to be as concise as Haskell ever.

So the paper still hold some truth if not mostly valid.

cies|8 years ago

The conclusion mentioned some interesting truisms about prototyping, team-size-induced-complexity and "long bugs" vs "short bugs". Good stuff. If the PDF was not a collection of images of the text, i'd have copy-pasted that bit here. :)

marcosdumay|8 years ago

Haskell changed way more than C++. I don't think Ada changed a lot.

Still, they are so different from each other that I don't think all that change makes much of a difference.

jlarocco|8 years ago

Ada has had 3 major revisions since 1994. It's changed at least as much as C++.

flukus|8 years ago

If I were to jump into a random c++ project, which version would I expect to find?

acadien|8 years ago

If it was written before 1998 I expect you'd find a version of C++ that existed before 1998 :)

If it was written today, I don't know that's a really good question. I think its a mistake to ignore the advances that 2011 and 2014 bring to the table though.

oselhn|8 years ago

I do not think that someone wants to use C++11/14 to make app prototype. There are a lot more languages now which in my opinion are better suited to prototyping than languages mentioned in article. Most of people will use Python, JS or some other scripting language.