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zaphos | 8 years ago
> "Friends around us were saying “it’s too difficult” right to our faces, but amidst our nonstop-no-days-or-time-off working, we were too dull to let it inspire action."
So I guess they did have some people play the game -- but they didn't build in the time they needed to properly use the feedback, so it was almost the same as not play-testing.
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