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tieTYT | 8 years ago
Besides, there's too many variables in your anecdote. Is it a laptop from 1995? Is the OOM from a bug that could/should be fixed?
tieTYT | 8 years ago
Besides, there's too many variables in your anecdote. Is it a laptop from 1995? Is the OOM from a bug that could/should be fixed?
majewsky|8 years ago
I've heard a story that Minecraft's RAM consumption got a lot worse after Notch stepped down. The new developers refactored the code for OOP best practices (such as passing a 3D coordinate as an object rather than "int x, int y, int z"), which tremendously increased the number of allocations and thus GC pressure and memory usage. So it's fair IMO to blame this to a language. Having good practices lead to such consequences is terrible design.