Modules seem to be sidestepped. I wonder why is that, they would make the languages so much easier to work with. One reason is that they might involve a big overhaul of toolchains, I think...
Er, they submitted the TS to ISO for inclusion in the standard ("The Modules TS is sent out for its comment and approval (PDTS) ballot."). That's the final step from the committee for including it in C++20.
IMO, it's more important what's happening on the ground, that is, in the compilers, than the "official" status in the standardization pipeline. After all, we've had export in the standard and we all know where it went (in case you don't: nobody implemented it).
And on the ground things are looking pretty good: the big three (GCC, Clang, and VC) have modules supported to various degrees and are actively working on improving things.
One reason is that Google and other members that agree with their position, want to be able to export macros from modules, instead of using the multiple file approach, meaning #include for macros and modules for everything else.
A simple solution is already possible with Microsoft's implementation, but they don't like it, it seems.
Do they do any surveys on what percentage of the programmer population actually gives a damn about using C++ in new projects, what % plans to make their existing codebase even shittier (or complicated or subjectively beautiful or what have you) by using even more C++ features?
Like my question is who are these standards targeted to? How many of those people exist?
They should stop this nonsense by having one giant meeting and adding everybody's ideas to the standard. Then take a giant sigh and call it C++Done.
Edit: to the -I'm sure respectably intelligent- people with temporary lapses of objectivity that are downvoting without comments - HN is not for passive downvoting of things you don't like, it's for discussing why you disagree.
Nor is it the place for commenting on being downvoted.
C++ is still used widely, in many domains, and there's a lot of code out there that can benefit from incremental improvements to the language and the STL. As for who the standards are targeted to: Microsoft, Apple, Google, Adobe, Yahoo!, major financial institutions, game developers large and small alike, etc., etc. Microsoft claims that 1.5 million C++ devs use Visual Studio, so that's probably where the low estimate for the number of active/semi-active C++ developers would be.
C++ is 3rd place on the latest (July 2017) TIOBE index, behind Java and C.
C++ sits in a niche wherein its competitors have mostly died out with the notable exception of D and few modern languages threaten to replace it other than Rust. It's a low-level language that provides expressitivity that's a step above C but fits in a similar role in environments that are unable to use garbage collection or as the base on which larger systems are built.
After all, you need your fancy virtual machines and modern runtimes to be written in something and there are few choices other than C/C++.
[+] [-] cjensen|8 years ago|reply
I'd really like to be able to use modules before I retire.
[+] [-] jokoon|8 years ago|reply
[+] [-] plorkyeran|8 years ago|reply
[+] [-] boris|8 years ago|reply
And on the ground things are looking pretty good: the big three (GCC, Clang, and VC) have modules supported to various degrees and are actively working on improving things.
[+] [-] ovao|8 years ago|reply
There are a couple nice implementations already, so I'd expect no problem with a modules proposal making the cut for the next standard.
[+] [-] pjmlp|8 years ago|reply
A simple solution is already possible with Microsoft's implementation, but they don't like it, it seems.
Right now there isn't much public information how they will sort this out.[+] [-] std_throwaway|8 years ago|reply
[+] [-] humanrebar|8 years ago|reply
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2017/p019...
[+] [-] nol13|8 years ago|reply
[+] [-] blinkingled|8 years ago|reply
Like my question is who are these standards targeted to? How many of those people exist?
They should stop this nonsense by having one giant meeting and adding everybody's ideas to the standard. Then take a giant sigh and call it C++Done.
Edit: to the -I'm sure respectably intelligent- people with temporary lapses of objectivity that are downvoting without comments - HN is not for passive downvoting of things you don't like, it's for discussing why you disagree.
[+] [-] ovao|8 years ago|reply
C++ is still used widely, in many domains, and there's a lot of code out there that can benefit from incremental improvements to the language and the STL. As for who the standards are targeted to: Microsoft, Apple, Google, Adobe, Yahoo!, major financial institutions, game developers large and small alike, etc., etc. Microsoft claims that 1.5 million C++ devs use Visual Studio, so that's probably where the low estimate for the number of active/semi-active C++ developers would be.
[+] [-] nanofortnight|8 years ago|reply
C++ is 3rd place on the latest (July 2017) TIOBE index, behind Java and C.
C++ sits in a niche wherein its competitors have mostly died out with the notable exception of D and few modern languages threaten to replace it other than Rust. It's a low-level language that provides expressitivity that's a step above C but fits in a similar role in environments that are unable to use garbage collection or as the base on which larger systems are built.
After all, you need your fancy virtual machines and modern runtimes to be written in something and there are few choices other than C/C++.