(no title)
jasallen | 8 years ago
Disclosure: I work on Xamarin team at Microsoft
[1]https://forums.xamarin.com/discussion/85747/xamarin-forms-fe...
jasallen | 8 years ago
Disclosure: I work on Xamarin team at Microsoft
[1]https://forums.xamarin.com/discussion/85747/xamarin-forms-fe...
randomf1fan|8 years ago
If I want to target cross platform apps (including Linux and Mac), should I wait for Xamarin Forms 3 or will UWP eventually expand to cover Mac & Linux?
I'm only a hobby programmer so I don't want to waste hours learning something that will be a dead end.
Any insight you might have would be very useful! thanks
pjmlp|8 years ago
If you check BUILD 2017 sessions, there were a couple of talks about it.
jasallen|8 years ago
porkbelly|8 years ago
It even does iOS and Android without any recajiggering. You can just compile your desktop app straight to your cell phone if you want.
It's amazing.
mamcx|8 years ago
I have looked for xamarin.forms to be ready for years now, but still is very limited/inmutare. I'm building the most simplistic crud app with zero-care for good looks and good UI, yet every step requiere a workaround (for example, you can't have a Password EntryCell, you need to create it from code using a ViewCell).
Exist a lot of functionality available in the base controls not exposed in forms.
Now, with regret I'm thinking in use react native (that destroy the ability to use F#) or use HTML.
How much better will 3 be? Some place where I can talk about this?
jasallen|8 years ago
I also can't imagine jumping ship to React Native. If you're going to jump off Xamarin Forms and already like f# / .net then native Xamarin.IOS and Xamarin.Android are more easy, powerful and expressive than React Native.