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NoMansSky: Update 1.3, Atlas Rises

74 points| based2 | 8 years ago |nomanssky.com | reply

24 comments

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[+] Jare|8 years ago|reply
After being massively in love with the original game (first Steam game I get 100% achievements), I just started a new save. So far it feels mostly the same amazing and self-guided experience, just a bit deeper, so I'm not people who hated it at launch will change their minds now.

I hope the current coop "lite" gives way to true synchronous coop. If that happens, I think I might never play another game, ever. ;)

[+] inopinatus|8 years ago|reply
The game is very substantially changed since release. Indeed each revision of the last few months has invalidated more of the information you'll find in online game guides from commercial sources, and with this update I'd say most of them are either entirely irrelevant or downright misleading.

No Man's Sky is now in a sort of no-man's-land between "interesting tech demo" and "full blown video game". This new update has many new features but also myriad new bugs. It's clearly still a work in progress.

What's interesting, and unusual, is that developer has continued to work, as though the first release was really more the start of an "early access" series. Hard to believe they've made significant money from the drip of sales since.

[+] aguilarm|8 years ago|reply
It appears that they used the massive influx of capital they got from the hype pre-launch to continue building their vision that was entirely too big to deliver in any timely manner. They might be able to turn this around riding that into something that generates enough interest to continue to make plenty.

Putting it on sale on steam has it back at the top, which is actually kind of incredible considering the launch outrage.

The hype wasn't for nothing, people are craving the kind of game that was described before this launched. This is potentially Minecraft all over again.

[+] azm1|8 years ago|reply
After the massive faux-pas with release I see huge potential in this game although I never played it..
[+] tiglionabbit|8 years ago|reply
> Glitches allow travelers to explore the universe together

So it's actually going to have multiplayer? Actually what does this even mean?

[+] Shank|8 years ago|reply
No -- it's just communication and basic "hey, there is another person here with you." You still have separate worlds with separate elements and separate buildings. It's just letting you communicate.
[+] maplechori|8 years ago|reply
from the patch notes it says they are the first steps to accomplish that.
[+] digitalsin|8 years ago|reply
I only started playing it last night for the first time. Really awesome game and I'm having a blast.
[+] Cozumel|8 years ago|reply
The portal system looks an awful lot like Stargates. I traded in my copy though, I don't know if it's worth getting again for this?
[+] based2|8 years ago|reply
They need an Obelisk Gate.
[+] nfriedly|8 years ago|reply
This might be a weird question, but does anyone know if the GOG version of the game has proper Steam Controller support yet?
[+] oelmekki|8 years ago|reply
I play the GOG version with steam controller, but I'm a bit of an edge case. I play on linux, installed the GOG version through PlayOnLinux (thus playing it through wine), and I made a launcher in steam so that I can use the steam controller with it (anything you create a launcher for, even an emulator or nethack, gets steam controller support for free). Even if you're not on linux, you can do the same : just create a launcher ("add non steam game") to launch the GOG game.

Even then, though, it does not qualify as "proper support" if this means "native support". It's just like using steam controller for any game that has no controller support : you configure it to emulate keyboard and mouse (but it's still a good experience for NMS, once done).

[+] cwyers|8 years ago|reply
Wait, how did this threat get flagged?
[+] sctb|8 years ago|reply
I'm not sure why users flagged this, but we've turned them off for now.
[+] Jare|8 years ago|reply
And, is there a way to unflag it? Makes no sense...