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Introducing Unity Machine Learning Agents

13 points| claytonia | 8 years ago |blogs.unity3d.com | reply

2 comments

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[+] gigiwaiwai|8 years ago|reply
That will bring the smarter character to the game developer. And make the game much closer to the real world. Meanwhile, this is also a start for the AR/VR world.
[+] romerocesar|8 years ago|reply
this enables RL research that supports multi-agent environments, multiple views (cameras) and doesn't need to pick between physics or graphics because a game engine can do both! this is cool