top | item 15569363 (no title) divenorth | 8 years ago Loads to about 90% and freezes. I'm on iOS 10. discuss order hn newest atesgoral|8 years ago Thanks for reporting that. I suspect it could be this known issue where I didn't anticipate autoplay for media to be disabled: https://github.com/atesgoral/dweet-player/issues/8 andai|8 years ago On Android it loads to 90%, freezes, then works normally after 10-15 sec. Although low fps. atesgoral|8 years ago The "freezing" is when the audio track is still taking time to load. The dweets themselves load in an instant. Yeah, FPS will unfortunately be an issue on slower devices :( unknown|8 years ago [deleted] bluetwo|8 years ago Safari/Mac same issue as iOS 10.>> Unhandled Promise Rejection: ReferenceError: Can't find variable: AudioContextChrome/Mac works great.
atesgoral|8 years ago Thanks for reporting that. I suspect it could be this known issue where I didn't anticipate autoplay for media to be disabled: https://github.com/atesgoral/dweet-player/issues/8
andai|8 years ago On Android it loads to 90%, freezes, then works normally after 10-15 sec. Although low fps. atesgoral|8 years ago The "freezing" is when the audio track is still taking time to load. The dweets themselves load in an instant. Yeah, FPS will unfortunately be an issue on slower devices :(
atesgoral|8 years ago The "freezing" is when the audio track is still taking time to load. The dweets themselves load in an instant. Yeah, FPS will unfortunately be an issue on slower devices :(
bluetwo|8 years ago Safari/Mac same issue as iOS 10.>> Unhandled Promise Rejection: ReferenceError: Can't find variable: AudioContextChrome/Mac works great.
atesgoral|8 years ago
andai|8 years ago
atesgoral|8 years ago
unknown|8 years ago
[deleted]
bluetwo|8 years ago
>> Unhandled Promise Rejection: ReferenceError: Can't find variable: AudioContext
Chrome/Mac works great.