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robeastham | 8 years ago

Anyone know what the poly-limit is for uploaded models?

Would really like to see them support GLtf from Khronos as an input/output(API) file format. That's one of the formats we're watching closely at http://realityzero.one

I may just do a test upload of some of our scanned models later on. In fact have been scanning a load of Jurassic era fossils that will be part of the supporting cast for a late YC application submission :-) Might need to polyreduce but may still look good on Poly if poly-limit is not too low.

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BatFastard|8 years ago

Interesting business. Model cost was killing me 10 years ago when I ran a virtual world company.

Do your company just handle static models right now? Animated ones are a whole new level of difficulty. How about generating levels of detail on the model? So many more things that are challenging! Good luck.