top | item 16037322 (no title) absrnd | 8 years ago "it might be weird to store the same point 4 times in a buffer, but I could not find a better way"Couldn't you use a geometry shader to convert points into triangles (or quads)? discuss order hn newest DSMan195276|8 years ago I thought the same thing, but a quick search [0] seems to indicate that geometry shaders aren't available in WebGL.[0] https://stackoverflow.com/questions/8641119/webgl-geometry-s...
DSMan195276|8 years ago I thought the same thing, but a quick search [0] seems to indicate that geometry shaders aren't available in WebGL.[0] https://stackoverflow.com/questions/8641119/webgl-geometry-s...
DSMan195276|8 years ago
[0] https://stackoverflow.com/questions/8641119/webgl-geometry-s...