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glaze | 8 years ago

I worked on my side project, a cross-platform game engine: https://github.com/bioglaze/aether3d

In 2017 I mostly worked on the engine's Vulkan and D3D12 support. In 2018 I plan to add Android support and physically-based rendering.

I sometimes also blog about the development: https://bioglaze.blogspot.fi/

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