(no title)
ibdknox | 8 years ago
Removing the fetching and placing of data is probably the biggest source of Eve's efficiency too. It turns out a lot of the code we write is nothing more than plumbing things into the correct location.
ibdknox | 8 years ago
Removing the fetching and placing of data is probably the biggest source of Eve's efficiency too. It turns out a lot of the code we write is nothing more than plumbing things into the correct location.
iamwil|8 years ago
Were you guys planning a next version of Eve with a different useful semantic? Or was this idea of having the world as views over a datastore the last overall useful idea that you guys ended up with?
ibdknox|8 years ago
Taking a stronger stance that Eve was still a bit too much like programming, and not as directly modeling as we meant for it to be, can take you to some interesting places too.