I recently took a compilers course from Hutchinson, and he talked a bit about the design behind object passing in Emerald from a compilers point of view, how once you have garbage collection, it's easy to implement moving objects between nodes of programs. Interesting concept that I was surprised to find wasn't as commonplace!
all2well|7 years ago
(I was also in Norm's class! It was awesome, and also got me over the Rust hype to some degree)
dpc_pw|7 years ago
You can't just throw a detail like that and not tell us more. :D
fjsolwmv|7 years ago
That may have been true 10 or 20 years ago when networking was much slower.
himom|7 years ago