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Cyberpunk 2077 world premiere: 50 minutes of William Gibson-level insanity

110 points| dismal2 | 7 years ago |arstechnica.com

61 comments

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dwc|7 years ago

"The trailer for Cyberpunk 2077 strikes me as GTA skinned-over with a generic 80s retro-future, but hey, that's just me." --William Gibson[1]

It's mentioned (and little more) in the article at the end, but it still seems odd to invoke Gibson's name and not talk about this more.

1. https://twitter.com/GreatDismal/status/1005958197654351872

dismal2|7 years ago

Is this really a criticisms though? I would buy that in a heartbeat, heh

DragonBourne|7 years ago

He's not half wrong - too little cyberspace internals in the trailer. Makes me wonder how this will be resolved, given that the game is based on Cyberpunk 2020, a tabletop rpg game written well before the mobile and blockchain revolutions.

BadassFractal|7 years ago

The Witcher 3 and its expansions are probably my favorite game of all times, and I've been gaming voraciously since the late 80s. The story, the connection to the characters, the feeling of immersion into the world, and the character of Geralt himself are not something I've seen in many other titles. Somewhat reminiscent of Final Fantasy 7 in terms of its impact on me as a participant to the experience.

The pressure on that studio to deliver something amazing couldn't be any higher.

_asummers|7 years ago

Its NPCs having real backstories that didn't feel like fetch quests provided a very nice level of depth, and made you care about what happened to them. I got the bad ending, and my jaw was legitimately agape for a few minutes as I processed what just happened, after playing through for as many hours as I did.

Kiro|7 years ago

Do I need to play Witcher 1 and 2 first?

siidooloo|7 years ago

It doesn’t have enoigh rain to really feel cyberpunk.

... on a side note, I just realized we’re now as far away from cyberpunk in time as cyberpunk was from the golden age of sci-fi. That also feels wrong somehow.

RangerScience|7 years ago

Reasonable, but it is in LA, and the rain in Bladerunner was always unrealistic (baring unpredictable effects of climate change).

defertoreptar|7 years ago

To be honest, after a few hours into observer_, I started to hate the constant rain. That and that random glitch effect.

Night/rain/neon is great, don't yet me wrong, but in small doses.

spdy|7 years ago

CDPR the old Blizzard looking forward to this.

bitL|7 years ago

I hoped for a better graphics :( The initial trailers were more life-like.

dom96|7 years ago

Yeah. I preferred the original aesthetic too, feels far too cartoonish now.

ggregoire|7 years ago

I'm so sad they chose a first-person view. I can't play in first-person view more than 20min without feeling nauseous. I'll have to skip the game just because of my condition… :/

bmurphy1976|7 years ago

I used to play FPS shooters relentlessly and competitively. Somewhere around Quake 2/Quake 3/Halo I started to get severe motion sickness playing games and had to stop. For years I thought I would never be able to really enjoy FPS shooters again. I stuck mostly to RPGs as they weren't as intense.

These days, if I know I'll have a couple rare hours to myself where I can play video games I'll pop a Dramamine. I've also found that ginseng pills, sea bands, colder air, lots of water, lots of rest, good food, fresh air, and playing frequently enough to build up a tolerance but not so often that I'm over doing it help. This may be just be the placebo affect, but it seems to work.

I still get motion sickness occasionally, and I stop playing when I do, but it's far less severe.

dogma1138|7 years ago

There is a good design reason behind it and that is that augmentation are supposed to have a direct effect on how you see the world.

Also since there is gun play third person shooters tend to essentially boil down to cover shooting which gets boring really quickly and you need a very sticky camera and a boring level design to prevent players from exploiting the fact that you can easily see behind corners.

scotty79|7 years ago

I think fpp -> tpp mod is easier than other way around.

If I don't play fpp for few months I find it hard to look at (no nausea though). I adjust after few hours.

Hedja|7 years ago

I have similar issues, but only on low FOVs, framerates and motion blur. A lot of console games have a ridiculously low FOV that fails to match reality when you turn the camera; causing nausea. But on PC playing on 90+ at 60FPS+ with no motion blur is fine. For me the sweet spot is around 110 FOV.

shostack|7 years ago

As others have said, FOV is one of the biggies, but also tons of fresh cool air blowing around is helpful, as is chewing on some ginger gum. And make sure you're sitting far enough from the screen--that was one I didn't realize but that made a huge difference.

mancerayder|7 years ago

Another first-person shooter. :-(

They spend all that money and time creating worlds, it'd be nice to have another Skyrim or two some day. Set in a cyberpunk world. There aren't enough RPGs made anymore.

jitl|7 years ago

A) This studio’s 3 previous games were all third-person RPGs, including Witcher 3, which was well-reviewed as GOTY when it released.

B) this game is similar to Skyrim in that it’s first-person

norswap|7 years ago

Skyrim is merely a FPS with swords. It has dialogues, but so does this game (and apparently a lot of them).

mepian|7 years ago

It's actually a first-person RPG.

davidjnelson|7 years ago

> it'd be nice to have another Skyrim or two some day

Starfield is likely roughly a year out. So that’s pretty exciting.

squarefoot|7 years ago

It all boils down on the ratio between shooting and interacting with other characters, exploring the world etc. I wouldn't mind being 1 hour cowboy if I could also live 5 hours as explorer. For instance, I loved Mass Effect 1 and 2 for having just the right balance between action and the rest.

mancerayder|7 years ago

I don't know, it seems more intense as an FPS than Skyrim:

"Cyberpunk 2077 diverges from that series in a few major ways, and the first is with brutal high-speed gunplay. "

LandR|7 years ago

Was looking forward to this till I heard it was first person perspective.

Just can't play first person games on console with a controller. Lost all interest in it now.

scotty79|7 years ago

Xbox is supposed to get official support for mouse and keyboard. For now there's some unofficial hackery going on.

abiox|7 years ago

it will also be on PC.

norswap|7 years ago

Unless these myriad of dialog options lead somewhere meaningful, it's not much different from Mass Effect or the even older Knights of the Old Republic and other precursors.

fsloth|7 years ago

I'd take reskinned KOTOR in a heartbeat. If the quality of writing is consistent with Witcher 3 that would be even more awesome.