(no title)
Kuzutsukake | 7 years ago
I'd be interested to see if there's a difference between the "ultimate" quiet eye in procedural tasks (piano, free throw) vs tasks that have randomness (returning a serve, saving a goal).
Perhaps one difference is in the accept-respond loop you mentioned, with the procedural tasks being able to be reduced far greater than the random tasks. Say if a random task was reduced too far, you might get something like goalkeepers jumping in the wrong direction.
Piano video: https://www.youtube.com/watch?v=GVvY8KfXXgE
russh|7 years ago