Forcing the DOM, JS and CSS was a mistake. The problem was that you couldn't have alternatives. wasm is going to disrupt front end by allowing you to have a strong typed language that you can use to build your own framework like the good ol' days.
Only once for the containing canvas. A direct access to the canvas pixel data and webGL offscreen rendering is all you need. With a few hacks, we're already 90% there. I expect by next year to see an explosion of this. There already are projects in Github that translated SDL and OpenGL to build web widgets.
crimsonalucard|7 years ago
billybolton|7 years ago