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drewry | 7 years ago

Very cool, I especially like that it’s faithful to the DMG. I saw the mention of Donjon, I’ve used the Donjon tools for years and have always loved using them but felt the lack of persistence and interconnectedness was missing.

It’s why I’ve been working on something similar over the past few years and dungeon generating is definitely on the roadmap. It’s called OpenDnD and it’s attempting to be a complete set of open source DM and player tools. The first 5 tools are fairly useable but very much still beta. For those interested, the code’s up on GitHub: https://github.com/opendnd/opendnd.

discuss

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pure-awesome|7 years ago

Cool idea. Starring it to see where it goes.

Maybe I'll even contribute! ;)

Are you planning on adding support for other versions as well (for those features where it matters), or will it just be 5e?

drewry|7 years ago

Awesome, contributors would be greatly appreciated :) I'm still working on writing up the main roadmap (it's a very ambitious project) to make it easier for new contributors. Currently, it'll be mostly focused around 5e although I'd love to add support for other editions as well. Especially for things that are highly useful to have support for like character sheets. But I see other things like supporting older versions of the generators described in the DMG will be a bit more difficult to do as it would require more fundamental changes to the code.

AlphaWeaver|7 years ago

Awesome work! One thing I would love to see here would be more examples on what each module generates, since it doesn't really provide those at the moment.

drewry|7 years ago

Thank you for the suggestion, I'll add some example outputs. Perhaps something like asciinema may be useful. I used to have some animated gifs of a recorded terminal session but I removed it as so many changes were happening it got outdated fast.