top | item 18300246 (no title) WorkLifeBalance | 7 years ago Beating macOS at gaming sounds like a punchline, that's just not impressive, macOS has only ever been an afterthought for gaming. discuss order hn newest ponow|7 years ago Maybe so, but in some circles Macbooks are the most prevalent computer, and these Linux advances are thus hugely relevant. de_watcher|7 years ago Yes, you've got to try very hard to be worse than MacOS that is openly sabotaging OpenGL and Vulkan efforts. pjmlp|7 years ago Lack of OpenGL and Vulkan support never mattered on game consoles.Even with Switch's adoption of Vulkan, most games are actually using middleware that makes use of NVN.If a platform is relevant to professional games developers, they will target it, regardless of which APIs and OS it requires. load replies (1)
ponow|7 years ago Maybe so, but in some circles Macbooks are the most prevalent computer, and these Linux advances are thus hugely relevant.
de_watcher|7 years ago Yes, you've got to try very hard to be worse than MacOS that is openly sabotaging OpenGL and Vulkan efforts. pjmlp|7 years ago Lack of OpenGL and Vulkan support never mattered on game consoles.Even with Switch's adoption of Vulkan, most games are actually using middleware that makes use of NVN.If a platform is relevant to professional games developers, they will target it, regardless of which APIs and OS it requires. load replies (1)
pjmlp|7 years ago Lack of OpenGL and Vulkan support never mattered on game consoles.Even with Switch's adoption of Vulkan, most games are actually using middleware that makes use of NVN.If a platform is relevant to professional games developers, they will target it, regardless of which APIs and OS it requires. load replies (1)
ponow|7 years ago
de_watcher|7 years ago
pjmlp|7 years ago
Even with Switch's adoption of Vulkan, most games are actually using middleware that makes use of NVN.
If a platform is relevant to professional games developers, they will target it, regardless of which APIs and OS it requires.