(no title)
kylnew
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7 years ago
Do devs really hate agile? I’ve really enjoyed it in workplaces despite it not always being perfect. I’ve never felt micro managed either, just regularly managed. I understand that maybe some want more free will to pursue problems the way they feel is right, but it’s a job at the end of the day and you are a human resource being paid to deliver results. Make sure you’re being compensated enough, at least to not feel like you’re being exploited.
randomdata|7 years ago
Shame too, as this used to be a really great workplace.
dudul|7 years ago
You need to always be "sprinting". There is no time to take a step back and think deeply about the product you are trying to build. No time to think through what a new feature means for your customer and for your existing system.
How often do you work on tickets that are completely ironed out? All the actors of the feature are described, all the interactions with their outcomes, all the things to test for, all the new metrics to add to the system?
And don't hear me wrong. It's probably the right MO for small companies/products. But once you've reached a certain size for the company, the system and the user base, it's not gonna work. People often laugh at how long it takes for Twitter to introduce a minuscule change in their product, but seriously, I wish a lot of "agile" companies would apply this extreme instead of the completely opposite side of the spectrum: "just start coding this shit, and we'll figure it out later".
mathieuh|7 years ago
cc81|7 years ago
rawoke083600|7 years ago
devonkim|7 years ago
I think most of the developers that are hating Agile are probably more disgruntled with their organizations and their culture (usually hostile to high quality engineering in most places fundamentally) than Agile itself. In a way, I think Agile (similar to a lot of automation efforts in infrastructure / IT processes I’ve worked on) simply brings out the true nature and culture of who is driving, who pretends to drive, and where things are falling apart in team dynamics. The software is usually a casualty of bad dynamics is the implication, not bad team members, but we all know this is not true.
I think the #1 thing that is missed is that the implementing team should have more control over what they work on. Someone writing a bunch of tickets and pointing them out alone reduces team ownership / responsibility and is pretty much how traditional Taylorist work models are built. Agile is fundamentally much more in line with Deming’s ideas giving much more control to the implementors and that is antithetical to at least 80%+ of businesses in the West and probably Asia too.
v1000a|7 years ago
[deleted]
matthewmacleod|7 years ago
I’m a competent, experienced developer. I’be worked in agile, waterfall and “faux-agile” teams. The agile ones have been the best - they adapt quickly to change, have good estimates of progress, and keep all of the team members and wider stakeholders involved in the project.
If there are useless meetings in your development team, remove them. If you can’t remove them, then your team is being mismanaged and no form of development methodology will fix that.
And also, bear in mind that even among developers on a team there are different sets of skills and preferred working patterns. You may not need some interactions, while other team members benefit from them; remember that the useful measure is the amount of work the team as a whole can achieve!
cc81|7 years ago