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veli_joza | 7 years ago

Here's my take. Back in 80s there was no established concept what video game was supposed to play like, so developers experimented much more than today. Some of those experiments didn't belong to any established genre (Seven Cities of Gold, Civilization, Harvest Moon) but managed to get huge following.

Modern remakes aim to bring back same spirit and open-endness of those games, but with UX improvements, more streamlined gameplay, multiplayer and other nice features we came to expect from games.

Another improvement over classics is more open development process with fascinating dev logs, creators requesting feedback and with suggested changes making it into future version.

discuss

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dkersten|7 years ago

It sounds more like a case for indie games rather than for old-style games. That is, games that aren't afraid to try new, different, unconventional things.