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tonysdg | 7 years ago
Now look at something like DOTA: while each avatar has specific moves, the combination of when you play them, how you chain them, and where you aim them is very unclear; half the time, you've got no idea where your opponents are due to fog of war; and the state space is infinitely larger than chess' (which is already huge to begin with).
In short, we're just getting started. Chess was always just a stepping stone for the AI folks -- a chance to show how a machine could reason. Buckle up -- it's gonna be a wild ride :-)
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