I learned 4e first (modulo a one-shot 3rd ed game a long time before). I think it has excellent potential as a system that allows you to tell stories, even if the actual game mechanics are a bit too simple for most AD&D-heads. Check out the Critical Hit podcast by Major Spoilers, to see where a very effective DM can turn even 4e into a compelling story.
(I now play 5e whenever I run a game, because I can get people to actually play it with me.)
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