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woolvalley | 7 years ago

Sometimes when you prototype something, half the reason is to try out these new fancy architectural styles :p

Usually it's for this kind of project: http://www.commitstrip.com/en/2014/11/25/west-side-project-s...

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drainyard|7 years ago

This is why discipline is the one thing that differentiates developers that release something and those that don't.

It's easy to try something new all the time, but it is tough as nails to stay with something even in the many cases where it sucks and gets difficult. Finishing something is it's own reward though, so even though it's tough it's always worth it.