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chaisoftware | 7 years ago

> then Android's built-in file picker starts up

This is not a good thing for VR apps. Unless there's a VR system file picker in the works that I'm unaware of..

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Arnt|7 years ago

I'm curious.

Suppose you're a VR app and you invoke a picker to open a... I don't know... you want to open a sound file. How should the picker's UI be to fit into your general VR interface?

If a sound file is particularly badly suited, then some other kind of file (but in that case I'm interested in why that's easier/better than sound).

chaisoftware|7 years ago

Not sure I understand the question exactly. Generally, a file picker UI could look exactly the same in VR as it does out of VR, just projected on a flat surface.

The crucial point is to remain inside the stereoscopic VR view since exiting VR is very disruptive.

chronogram|7 years ago

Boxes and drawers. A sound file could be in a collection of records or CDs or tapes. Making it just like real life is like having your users start off with the manual already read.

I’m afraid a general Android VR item picker will be a lot more boring though.