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Chrome Web Store

114 points| panarky | 15 years ago |chrome.google.com | reply

45 comments

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[+] mixmax|15 years ago|reply
This is part of an interesting trend that's potentially going to be very lucrative for developers.

Apple store, Chrome web store, Android market, etc. are all solving the marketing and distribution problem for developers all over the world. Furthermore with rankings and reviews the good apps will rise to the top while the bad ones will be lost in obscurity. It's increasingly a game of creating compelling products and not compelling marketing to win.

We're not quite there yet, there's still lots of work to be done with rankings, etc. but the trend is quite clear. I wonder when Mozilla will announce their app store.

[+] njharman|15 years ago|reply
Stores do very litte for marketing (the popular apps are popular due to being good and having been excellently marketed both in and out of stores, put an app on store with no marketing and see how well it does).

Mobile appstore made sense since there wasn't an existing distribution or discovery infrastructure. For web apps the Internet has already solved distribution and discovery..

I see appstores as a plague and counter to the open and free Internet. A few companies are getting (for practical purposes) "monopolies". Altering the level playing field into one in which developers are beholden to appstores.

[+] panarky|15 years ago|reply
In Google's presentation, they said there are 120 million active Chrome users. Not just downloads, but people who use Chrome regularly.

In some countries Chrome now has more than 25% market share.

That audience could make the Chrome Web Store the biggest app store on the planet.

All the apps are built using web technologies like Javascript, HTML5 and Flash.

[+] huherto|15 years ago|reply
I always wanted to have an HN store. We have a community but we don't have a market place.
[+] enjo|15 years ago|reply
Except that currently these stores do very little to create that meritocracy. I'm not sure they ever truly can.

Until then marketing is a huge part of success in these stores. Be it working with the press (blogs, traditional press, and everything in between) to good old fashioned advertising. Very few app-store developers have had sustained success without the normal marketing and sales efforts that you need with any other product (at least the ones I have insight into).

[+] isani|15 years ago|reply
I think Google's doing themselves a disservice by trying to make the Chrome Web Store sound too much like the App Store. It sets up the wrong expectation.

There's already a user backlash visible in reviews. A lot of people are disappointed that a Gmail app is just a link to the Gmail website, for example.

Here's a quick vocabulary of Google's terms and what they actually mean:

app – website

store – directory

install an app – add a bookmark

paid app – paywall managed by Google

in-app purchase – paywall managed by third party

[+] bemmu|15 years ago|reply
That's also my initial mindset as a developer, but I wonder how casual users will perceive this? Every time you open a new tab, the apps are there. It almost feels like an inventory in a game, like you "have" the app in some sense.

If nothing else, for a developer it must be hugely beneficial to get your website link to the new tab page.

[+] tree_of_item|15 years ago|reply
I see that there is an HTML5 game for sale.

How viable is that? Wouldn't it be trivial to "steal" since you can just view the source code? Would obfuscation help at all?

I'd love to be able to sell HTML5 games, but it doesn't strike me as a realistic option.

[+] raquo|15 years ago|reply
That's truly relevant, especially if your app has offline access, and since Google is not famous for outstanding support / conflict resolution.
[+] izendejas|15 years ago|reply
Can someone please develop an awesome web-based IDE, so that we, developers, are not left out of the Chrome OS goodness? You can include seamless integration with github, or dropbox, for "cloud" storage. And of course, I'm assuming HTML5 will allow you to work offline.

Has anyone used Bespin and/or any existing web-based IDEs? Googling didn't return anything compelling.

[+] primigenus|15 years ago|reply
Our HTML prototyping tool Quplo (http://quplo.com) is a web-based IDE for designers and developers. It doesn't have github, dropbox, or server-side coding (offline support is on the way). It's purely meant for developing prototypes. But it's a start. We'd love to see more products in this arena and we'll definitely be making sure we're in the Web Store ASAP.
[+] vladd|15 years ago|reply
For writing apps completely in JavaScript (both client-side and server-side) there's http://www.erbix.com/ which provides hosting, online IDE and a marketplace for JS apps. It doesn't have yet source version control integration but you can upload or download directories as .tar.gz or .zip archives. (Disclaimer: I'm affiliated with the project)
[+] murrayb|15 years ago|reply
I'd love a web based editor that uses Dropbox (or your cloud based storage) for storage. I use Elements editor on the iPhone but for when I just have a browser...

(Similarly I'd feel a lot more comfortable with Google Applications if I could tell it to store my documents on my storage, or at least seamlessly mirror to my storage)

[+] izendejas|15 years ago|reply
@primgenus, @vladd. good luck to you and your teams!
[+] extension|15 years ago|reply
Anybody figured out how to setup a paid app? I already have an extension in the gallery but I don't see anywhere to set a price for it.

Also, it appears that only US and UK developers can be a Google Checkout merchant, except for the Android Market where anyone from one of a bazillion different countries can sell.

However, the Chrome Web Store developer ToS seems to imply that other payment processors can be used, provided they are approved by Google. It doesn't say who those payment processors are or how they integrate with the store.

So yeah, anybody figured out how it all works?

[+] starnix17|15 years ago|reply
I wonder if this means the Android Market's official web front-end is almost ready to go.

They previewed it at Google IO and it still hasn't surfaced :-(.

[+] JSig|15 years ago|reply
Get ready to play some PopIt. Actually, I've never heard of this game before. But now that it's shipping with chrome I can play it all the time at work.
[+] venturebros|15 years ago|reply
Are these web apps hosted on a google server or on the publishers?
[+] njharman|15 years ago|reply
These apps seem to be nothing more than links to websites.

Am I missing something?

[+] isani|15 years ago|reply
The apps are hosted by the publisher. You can also create a fully offline installable app, which is all the files of the app plus a manifest in a ZIP package.
[+] proles|15 years ago|reply
it will be interesting to see if this is a way for google to provide a marketplace within ios devices (specially) via a potential release of chrome for iphone/ipad/ipod, effectively allowing android developers an in to both consumer groups.
[+] unknown|15 years ago|reply

[deleted]

[+] panarky|15 years ago|reply
Original poster here ... sorry the page still shows 'coming soon' ... the URL was published in Google's presentation, and they said it should be live "momentarily".

They're currently finishing up the Q&A, maybe they'll take off the 'coming soon' label when it's done.

[+] panarky|15 years ago|reply
As of 12:44 PST, it's live.