The average build for a AAA game coming out in 2020 is barely in playable shape and certainly not ready to be shown at E3. Making one polished enough to show off is both time consuming and not representative of the final product. I really wish people were more open to seeing blocked out levels and unpolished animations to have an idea of where these projects are going but unfortunately even the most pristine presentations get picked apart online so I don’t think that’s happening anytime soon.
eight_ender|6 years ago
I've done this with Subnautica, Starbound, Rimworld, and The Long Dark. I don't regret going on a journey with the developers at all.
pferde|6 years ago
imtringued|6 years ago
ohithereyou|6 years ago
[0] https://www.youtube.com/watch?v=1YWD6Y9FUuw
username90|6 years ago
Yet Nintendo let people play Breath of the Wild at E3 2016 and it came out in 2017. Everything from that trailer are things from the actual released game as well: https://www.youtube.com/watch?v=6LIq8ryhG9c
So some companies clearly manages to do this. Another example is Blizzard, they typically have wysiwyg games as well.
seventhtiger|6 years ago
Even if you dislike their games, you have to admit they 1) have the best polish, 2) always communicate clearly what's in the game. If I don't like a Nintendo or Blizzard game I would know much before I buy it.