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someexgamedev | 6 years ago
Even when game engines don't fail themselves, they can become obsolete. As a general rule: love no language, engine or platform. They all come and go over the span of a career and that's especially true in an industry like gaming which constantly sits at the bleeding edge.
Some of Unity's innovations like the asset store will endure no matter what engine is on top. But the next iteration will probably just look more like a package manager.
unknown|6 years ago
[deleted]
pjmlp|6 years ago