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hex12648430 | 6 years ago

>I wonder what kind of anime-focused features will come to the next version of Blender as a result.

Work is currently being done on the LANPR branch as part of the GSoC. This branch is meant to replace the Freestyle system which is currently used for line rendering. [0]

Otherwise we already have the "Shader to RGB" node which is extremely useful to create NPR shaders.

There's also an add-on which can be used to deform a mesh based on greasepencil strokes, I assume 2D animators would love this. [1]

If you're interested in blender NPR news I highly recommend following the BNPR Show on youtube. [2]

[0]: https://wiki.blender.org/wiki/User:Yiming/GSoC2019/Updates

[1]: https://www.youtube.com/watch?v=w3nmEjum8kg

[2]: https://www.youtube.com/watch?v=38ETYyzrTzM&list=PLSMetEtY22...

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egypturnash|6 years ago

Oh damn the thing in [1] is NICE. It’s tempting me to spend some time trying to learn Blender/modeling/rigging to see what I can do.

(I am a 2d artist who spent some time in the 2d animation world around 200x.)

specialist|6 years ago

Wow. Thank you so much. Non-photorealistic rendering is now so amazing. Real-time!

I've been long out of the loop and am delighted to see it's come so far. Ages ago, I had the notion for kid friendly games, contingent on NPR. But I didn't have the maths or design chops to implement it.

Now that the NPR heavy lifting is done, perhaps my notion is feasible.

Again, thanks for the links. Amazing works.

preommr|6 years ago

I hate the "shader to rgb" node. I really wish osl nodes would work in eevee.