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zenogais | 6 years ago
For the bulk data with holes code:
First, there's an initialization step that has to happen the first time you allocate your bulk_data_t. Namely, you need to iterate through every item in the list and set its next_free item to the item following it, looping the last item back around to zero. You also need to do this for all the items between the new size and old size every time you resize your item list.
Second, safe iteration over all of the bulk data doesn't seem possible without adding some sort of flag to indicate whether or not an item is free.
Am I missing something here?
gpderetta|6 years ago
To deallocate an element you simply set the elemnt next to the whatever is the current head, then make head point to this element.
You start with an empty vector.
An element is either allocated or in a free list, that's why the next pointer can be kept in an union.
dhruvrrp|6 years ago
zenogais|6 years ago
I think I've figured out roughly what the author intended, code below [0].
First, it looks like he's relying implicitly on data stored in std::vector. Namely vectors have both a capacity and a size. The capacity is total number of allocated elements. The size is the total number of elements stored actually stored.
Second, vector::resize won't reallocate until it runs out of capacity, but it will give you access to extra elements if you need them. So this is used to lazily re allocate while bumping up the size of the vector.
Both of these effectively make it "do the right thing" by leaning on the vector storing both size and capacity.
If you hand manage those values yourself you can get a pretty compact C implementation without a lot of code.
One last thing: Using a union here for the item_t is pretty much guaranteed to get you a segfault. The whole thing should really be a struct. This also allows for setting next to sentinel value if necessary.
[0]: C code for bulk_data_t example: https://pastebin.com/Tfcdt39h