Nice work. FPGA design appears to be very similar to GPU shader programming. First time I've read anything about FPGA design that connected. Usually FPGA stories get lost in data flow jargon and I learn nothing.
Thanks! I too think GPU programming is quite similar in that you need to think of things in a more data streaming sense. It's sort of functional that way too; building up pipelines of transforms.
topspin|6 years ago
lnsru|6 years ago
tverbeure|6 years ago
srjilarious|6 years ago
unwind|6 years ago
That would more typically be written as 200e6, no need for the explicit multiplication when using standard float literal notation.