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buddylw | 6 years ago
A bit ago Fortnite went from requiring DX 10 to DX 11 support in Windows. Kids with old hardware were devastated. Out of nowhere they couldn't play their favorite game until they saved up for a new video card, or worse, an entire laptop. PC gaming is a really expensive hobby that's completely out of reach for many.
You can point to consoles as a lower cost answer, but $400 is still a lot of money for some people, and PC gaming is still preferred by many enthusiasts for the keyboard/mouse experience and the ability to multitask with Discord, Spotify, etc. Consoles are closing that gap in functionality, but they aren't quite there yet.
Some people were saved in the above fortnite situation by GeForce Now, a competing service to Stadia that's been around a while. You can pick at the technical problems with streaming games vs PC, but at the end of the day, kids with reasonable internet that signed up were able to play fortnite in their PC's again. It solved a real problem.
If you add to all this the fact that so many kids interact with the world through a Chromebook or iPad issued by their school, one can see a world where a stadia gaming app or a GeForce Now app is their most convenient gateway to big games.
Stadia could still flop if Google doesn't develop and promote it properly, or if people aren't willing to pay enough for the service. I do believe there are people that want stadia, though, and outside of slow internet connections, I don't see why the sharing economy can't extend to gaming PC's.
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