Ask HN: Do you feel the quality of SWE has gone down?
58 points| throwaway_45 | 6 years ago
I know we have a lot of bootcamps and people are joining because it pays decently, but is this necessarily a good thing for the industry?
When we have the next industry crash (.com crash) will these people stick around?
DavidWoof|6 years ago
I don't know if SWE is getting better or worse, but I do think that most SWE operates on a much higher level of abstraction than it used to, and I think that's good thing.
pixelpoet|6 years ago
A perfect example of this is looping over some range of pixels, and many will just go ahead and do for (x) for (y) setPixel(x, y, f(x, y)). There's no logic error here but it's still terrible when dealing with images in the usual memory order idx = y * width + x.
It seems like many people have no idea how even basic abstractions (such as the aforementioned pixel indexing example) work, and have no performance expectations because they don't code in any systems languages.
People who are aware of such issues and still can structure large codebases well seem to be getting more rare to me, at least. In the 90s there were so many incredible demoscene programmers, and now... hmm...
(A related thing I wonder about is, where is the von Neumann or Newton of our times? There are more people around than ever, nutrition and medicine and poverty is globally better than ever, ...)
grogenaut|6 years ago
throwaway_45|6 years ago
And these things do make a difference. L1 cache is faster than L2 cache which is faster than L3 which is faster than memory which is faster than hard disk etc. You want your code to keep things within those limits to make things faster.
Or for example if you start using virtual memory and paging to disk you might want to switch algorithms. For example you might want to use merge sort instead of quick sort if you don't have a lot of ram and you have to go to disk. However if you have 128GB of memory and mostly randomized data you want to use quicksort.
This is kind of trivial example, but I think this stuff is somewhat important.
mrbonner|6 years ago
TheRealPomax|6 years ago
Software engineering _relies on_ computer science, but the fundamentals that computer science is concerned with are about as far removed from software engineering as pure maths is removed from physics: no modern software engineer needs to have a deep understanding of the hardware-level behavioural fundamentals underpinning the solutions that CS already gave us to problems associated with that hardware. The work of a modern software engineer instead relies on the solutions to those problems working.
And sure, you can become a specialist, and dive into those subjects if you want to, but progress in any field is made by solving problems to the degree that the next wave can simply rely on the solutions being "a given": yesteryear's software engineers built the tools that today's software engineers rely on, without having to question that those tools get the job done.
And while in exceptional cases, they won't, and you might need a computer scientist to look at the tool and go "ah, that's because: ..." (and that can be the same person, applying a different discipline to the problem), it is that evolution of tooling that necessarily takes us further and further away from what at any point in time is "fundamental". The things you list are still fundamentals, but of a different field entirely by now.
overgard|6 years ago
leoh|6 years ago
kayoone|6 years ago
moron4hire|6 years ago
What has also happened is that tools have improved at roughly the same rate, and the tasks to which we apply software development have also grown exponentially. So there are jobs that exist today that did not exist 15 years ago, and they just don't need these skills.
dliff|6 years ago
Most people who go to a bootcamp (I did not, but have hired a developer who did) do not end up working in a role that requires understanding of the 5 topics above you mentioned, with the exception of cache and maybe algorithms. It's just not what most bootcamps are targeted for.
I have seen a lot of terrible code from both sides, and don't believe the quality of the code to be a function of the developer's level of formal education.
overgard|6 years ago
I mean, you're using "gate keeping" as a pejorative, but, gate keeping is super important in any profession. Doctors and lawyers have a lot of "gate keeping" too, but would you really want to go to a doctor without a medical degree or a lawyer that's been disbarred? You might say what engineers do isn't as important, but then, if you're running a software business that employees 50 people, that business shutting down because their engineers can't cut it is a fairly impactful thing to a lot of people.
There's nothing wrong with having novices at work. We need novices and apprentices, they're the lifeblood of our industry. The problem is that our novices don't know they're novices, and now we have novices teaching novices and telling them that a lot of important stuff doesn't matter. Or you have novices hiring novices, and now you have bloated engineering organizations that take a ton of time and manpower to do things that should be simple, and the entire industry gets a black eye for it.
sandofsky|6 years ago
If a driving school doesn't teach parallel parking, pointing out that deficiency is not gatekeeping.
> It's just not what most bootcamps are targeted for.
If you're making $35,000 a year in the service industry, making $70,000 translating Photoshop files into HTML is life changing. If making that transition is your only goal, great.
But I think many people enter bootcamps with more ambitious goals. They'd like to move up the career ladder, take on more responsibilities, tackle more difficult problems, and receive commensurate compensation.
People I've talked to who come from non-CS backgrounds said they hit a wall years into their careers, having to play catch-up on the job. In my experience, CS didn't help me as a junior engineer; by the time I was senior, those concepts were invaluable.
When people with CS-gaps hit a wall in their career, we have a two options: we can give them more responsibilities anyway, which sets them up to fail, or we can identify gaps early and help them. That's the opposite of gatekeeping.
overgard|6 years ago
In terms of working software that is somewhat dependable, we're probably better than ever before.
In terms of using the system resources efficiently? Unmitigated disaster. So. Much. Bloat. Chat clients should never use gigabytes of RAM
In terms of average talent level? It seems like its getting worse every decade. I was talking to some recent CS grads about Turing completeness and they had no idea what I was talking about. How can you have a CS degree and not know Turing completeness? Also so many developers refuse to understand how their tools work. There are so many developers terrified of C. C is warty, but to be frank, if you can't write some system level code you're going to be a weak developer. If you don't understand how your machine works, and you're unwilling to leave the world of HTML and Javascript, you're always going to be a novice
I have a theory about the "10x developer" thing. I think so many software developers are essentially "expert beginners" (https://daedtech.com/how-developers-stop-learning-rise-of-th... ) that when someone comes along with experience and competency they look "10x". But in truth, I think its more that the industry has a lot of 1/10th developers so the 1x guys look like rock stars.
I also think in terms of project management we've gone in a really wrong direction, and the rise of the expert beginner is not unrelated. Early agile had the right mindset, but its morphed into a gross ineffective caricature of itself that operates on a factory metaphor. The expert beginners need all the micromanaging that comes from scrum, and the project managers are more than happy to do it, and the people that know what they're doing get dragged down into it because management thinks every programmer is as bad as the average.
kayoone|6 years ago
Having studied CS, I agree that you should know about the concept, but does it really give the normal Software Engineer an advantage in their day to day? Most likely not. It always depends on what you are working on, but the body of CS knowledge is huge and it requires a lot of work to keep all the concepts fresh in your mind if you are not applying them. I'd rather have people with a strong grasp of software architecture, algorithmic complexity, system design and networking protocols. On the other hand a game developer should be strong in other theory areas that they need for the job. Machine Learning engineers have again different focus areas etc.
zozbot234|6 years ago
I don't think even an above-average developer can make C work reliably. You absolutely should be terrified of C. And C++. Now, if you had said Rust, or Haskell, I might see a point to what you're talking about.
surfsvammel|6 years ago
I feel that the Open Source ecosystem has made building software a lot easier.
Also, the sheer number of software engineers have gone up. 20 years ago those who chose to become software engineers where often very passionate about it. Today, it’s like any other trade, you get a larger variety of people.
My last point is that organisations have also matured and know more about what to expect from software engineers. When I started programming professionally I had a lot more time to finish any given feature, today everything needs to get out the door faster.
Overall, I think we are building better software today.
hvass|6 years ago
rinchik|6 years ago
“How one can be a car mechanic without knowing how to blacksmith and forge car parts manually, from metal ore”.
leoh|6 years ago
theworld572|6 years ago
It's very lazy thinking to resort to a "kids these days" mentality of modern software development.
manmal|6 years ago
dsr_|6 years ago
So I reminded him that Socrates was supposed to have said "The children now love luxury; they have bad manners, contempt for authority; they show disrespect for elders and love chatter in place of exercise."
He got over it.
ThrowawayR2|6 years ago
Yes but nearly every software developer job is web stuff these days and in the web world, they don't need it. (Cue all the HN posters saying "college is a waste of money" and "it's just a piece of paper".) All they need to be able to do is glue together libraries and frameworks created by people who do happen to have good CS backgrounds. You really have to go out of your way to find jobs that actually require knowing "cache, paging, virtual memory, cpu pipelines, algorithms", etc.
> When we have the next industry crash (.com crash) will these people stick around?
It won't crash, because everybody needs a web site these days, but it will become commoditized because the bar to entry keeps getting lower and lower. I've seen some comments already on HN saying that software pay is gradually becoming bimodal.
overgard|6 years ago
haack|6 years ago
I don't mean to be disrespectful (but will risk doing so as I thought the original question was negative), but ironically as an employer I would place preference over the ability communicate effectively and respectfully, unlike the way the question above was asked.
N.b I'm a "vanilla" CS grad (although wouldn't claim to have an in-depth knowledge of the areas you've listed twice).
psv1|6 years ago
2. No seriously though - what you've written touches on CS and completely ignores designing programs. You can be great at CS and still write crappy programs.
3. Though it's unlikely to have an industry-specific crash, recessions are inevitable and then people (competent or not) lose their jobs.
4. I guess my whole point is - even if these thing were true, so what? Each individual person has the choice to go into whichever field they like. Each person is also free to spend as much time and effort as they want on improving their CS and software-engineering skills. This knowledge isn't somehow exclusive to degree holders - there are so many free resources on CS and SWE. And as I mentioned, the degree doesn't guarantee that you'll be able to create good software.
oneplane|6 years ago
There are still plenty of people that actually do know the theory and actually do work on low-level stuff, but at the same time the reality is that the olden days of engineering aren't coming back; they are what is currently often referred to as the '10x engineer' type of work. It doesn't scale, it doesn't work well with others and it doesn't return on investment all that well.
Unless you need someone who works on hardware, kernels, compilers, runtimes or severely constrained constructions (query planners, memory managers, transaction engines etc.) it really doesn't matter as much as it used to.
coryvirokmobile|6 years ago
JamesBarney|6 years ago
Sure there are some things that aren't emphasised as much but most of them aren't super useful. JavaScript, css, and mobile development are way more useful today than algorithms, cpu pipelines etc...
Most of the last round of unicorns you could build without any of the items you mentioned, but you couldn't even get started without an understanding of modern web or mobile development.
This is coming from someone who is by no means an expert on any of those things but took a bunch of courses on them in college and have only used them a handful of times in the last decade of professional software development to eek out very small performance improvements.
nisa|6 years ago
The Java app at my current company does 23k database queries uncached for a directory listing with 100 files in a folder. There are two devs at work there for years, nobody bothered to look up the rather well documented api docs that just use a single query for that task from the upstream software we use.
Personally I'm frustrated and I'm looking to learning more CS to get a job that values quality over quantity.
iamcasen|6 years ago
What do you get when you have millions of businesses who need ten million dollars worth of software but can only spend 100k? You get lots of shitty developers coming out of the wood work to meet this demand, and you get what you pay for.
In the 12 years I've been doing this, I've just noticed that all the good software developers are working at the places with big bucks, and all the shitty developers are picking up the scraps.
ghostwthemost|6 years ago
paranoiac|6 years ago
I think this is partially because of how democratized the field has become. Any asshole with a computer and some time can write code. I don’t think this is fundamentally a bad thing. But after a certain point, it stops being a hobby for some, and turns into a job. The line is blurry, but at some point you have hobbyists writing software-as-a-service with no knowledge of things like security. I don’t want to gatekeep, but I also don’t want dilettantes getting my identity pwned because they took a JavaScript course and thought that qualifies them to write a SaaS product.
Admittedly, it never hurts to understand the computer at a fundamental level. I think anyone who does automatically has a leg up on anyone who doesn’t. I expect my mechanic to know how engines work, even if they just change my oil. You certainly can change oil without being a mechanic, but you lose out on some depth of knowledge.
So yes, I think there’s rampant dilettantism in the field right now. Short of licensure and/or some laws with teeth, I don’t know how to prevent it. You can nail a lot of legs to a dog and make it an octopus, and there’s still apparently money to be had there, so the octopus keeps moving.
tchaffee|6 years ago
There are certainly far more programmers every passing year. Does someone need to be a highly trained engineer to build a small marketing website? Likely no. Is it a bad thing for our industry to have such a high demand for programmers with varying degrees of ability and training? I don't think so. What I envision instead is a future where basic programming is like driving a car. Lots of people will know how to do it.
I follow many great engineers and can even look at their code and learn from them. They are building things the best of us thought would be impossible a couple of decades ago. It's a super easy choice: if I could choose to go back to any point in time in the history of software engineering in order to experience the highest levels of quality, I would choose to be here, now.
vanniv|6 years ago
But perhaps with the demand for engineers really high, and the economy at full employment, and the big tech companies growing and also explicitly optimizing hiring practices for things other than "best SWE skills", more of the not very competent folks are getting into the places you don't expect to find them
ubertoop|6 years ago
class AnimatedCollapsible extends React.Component { state = {expanded: false}; render() { return ( <View style={{overflow: 'hidden'}}> <TouchableOpacity onPress={() => { LayoutAnimation.configureNext(LayoutAnimation.Presets.spring); this.setState({expanded: !this.state.expanded}); }}> <Text> Press me to {this.state.expanded ? 'collapse' : 'expand'}! </Text> </TouchableOpacity> {this.state.expanded && <Text>I disappear sometimes!</Text>} </View> ); } }
Look at this code. How is this okay? When were framework developers taught that mixing business logic and UI is a good idea? Seriously?
s09dfhks|6 years ago
I feel like the people who jumped into boot camps to make a quick buck will move on to the next hot thing
I'd like to think that the people who are in the industry because they actually enjoy the challenges and problem solving will stick around
unknown|6 years ago
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sys_64738|6 years ago
sp527|6 years ago
unknown|6 years ago
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he0001|6 years ago
At my current job, people people have a way better understanding of how things work and a better understanding on how to apply them. Discussions are much more simple and shorter. There’s a huge difference in how the work is done and how you do code reviews because they are much more spot on and not haphazard or random.
dave333|6 years ago
kayoone|6 years ago
cs02rm0|6 years ago
I don't know about anyone else, but must of my time is spent wrangling enormous scripts in tools like CloudFormation to deploy relatively small amounts of code.
What's happened with JavaScript on the frontend is nuts though. I can't follow what those guys are up to anymore and can only assume they have a better understanding of caching, algorithms, etc with the explosion of code there compared with the days before even jQuery.
ioddly|6 years ago
Not because I'm particularly good but because a lot of the foundational work is now available with `git clone`.
There's a lot of crap around of course, but that's always been the case.
yoz-y|6 years ago
As for algorithms: for most of the stuff what people really need is to have a basic grasp of complexity of the common containers and time accesses to various parts of the system but beyond that–just learn on the go.
djohnston|6 years ago
If you're building extremely complex or expensive systems, then sure, but most businesses aren't.
amursft|6 years ago
papermachete|6 years ago
On paging and CPU architectures, these aren't universal or usually supplied with standard libraries. Only serve to obfuscate and concretisize your codebase.
Just optimise your hot paths, let Intel/AMD/whoever make better optimising compilers for what they engineered.
hanniabu|6 years ago
It's like asking if the quality of mechanical engineers has gone down because mechanics don't know x, y, and z.
manmal|6 years ago
1. Intrinsic motivation to be productive and solve problems
2. Ability to communicate well, especially via specifications and Slack.
Anything else can be learned in a few months max.
CM30|6 years ago
Even so, the number of mediocre/terrible software engineers and web developers doesn't seem to have changed much overall. We all know of old school desktop software that was incredibly poorly written. We all know examples of games which were incredibly poorly written. There have been badly coded, badly designed websites from people with little experience in the field since the web first became a thing.
Plus people joined because it paid decently back then too. The dotcom boom brought in a lot of people who only cared about the wage slip at the end of each month. The early days of gaming had tons of people jumping on the hype train for money, whether it was the home computer scene in the 80s in the UK or the early console gaming one when Atari was still a big player. Or perhaps for every generation since.
As for whether they'll stick around if it crashes? It depends. It may very well not crash at all. And while a certain percentage will leave if it does, others will stick around and learn more instead.
So no, I don't think the quality has gone down. There have always been people from informal backgrounds, a knowledge of CS hasn't ever been necessary or mainstream overall, and mediocre to terrible programmers and developers have been a thing since the field began.
daxfohl|6 years ago
rektide|6 years ago
I'm way more concerned with that. Longer term, how SWE is supposed to maintain itself & train new generations when the field looks so homogenous & we are so well served is a prospect that does keep me up some nights.
aqwec124321|6 years ago
Doing constant progress (learning) both - modern and everyday useful things meanwhile not giving up at things like security, protocols, lower level stuff, hardware requires a lot of discipline.
SamReidHughes|6 years ago
notelonmusk|6 years ago
moron4hire|6 years ago
Algorithms is the only thing you mentioned that has anything to do with Computer Science. The other stuff is Computer Engineering.
astura|6 years ago
It's also much easier today to write good high quality code than it was when I started professionally, which was ~15 years ago.
However, I never worked with a boot camp grad, only people with degrees.
buboard|6 years ago
bjourne|6 years ago
buboard|6 years ago
ScottFree|6 years ago
[0]: https://www.fourmilab.ch/documents/IQ/1950-2050/
perlgeek|6 years ago
This source [0] seems to agree with that view. What's the deal here?
[0]: https://ourworldindata.org/intelligence
nickysielicki|6 years ago
> It feels like a lot engineers now days don't seem to have a good cs background. They don't see to understand things like cache, paging, virtual memory, cpu pipelines, algorithms or other things pretty fundamental to CS.
Pipelines and caches and paging and virtual memory are stupidly complicated in modern processors. If you claim to understand these things and you don't either work at the company or have an NDA with the company so that you can implement drivers, you're probably full of shit.
What I can't stand are the "highly-ranked" schools that introduce students to a very basic and abstract (and outdated) notion of these topics, and students enter the workforce overconfident that they have understood the topic. You haven't understood the topic, and having some rough notion of the topic can often times be worse than if you didn't know anything at all.
tl;dr: Modern processors are proprietary IP and you should be skeptical of anyone who claims to deeply understand it but doesn't work for the company making it. You do not need to understand how one works to be a great software engineer.
https://www.agner.org/optimize/microarchitecture.pdf
unknown|6 years ago
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valley-green|6 years ago
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